It’s not necessarily a bad thing that what are essentially mobs spewed out of an inter-dimensional gate for some real life version of a MMORPG look like partially unformed putty. You might want to keep that look for the lower level ones and refine the look only for higher levels.
That’s pretty much how it works, the higher the level the weirder they start looking, we have a lot of designs for future fiends that are very different.
Cool, though a single instance of high level vanilla, chocolate, and strawberry high level ghost shapes would be cool too (who can name the reference first?).
considering what the 1 point monster looked like i can’t imagine what let’s say a monster that’s worth 10 points looked like.
I can promise their designs get better at least -_-, my early fiend work is pretty putty like.
It’s not necessarily a bad thing that what are essentially mobs spewed out of an inter-dimensional gate for some real life version of a MMORPG look like partially unformed putty. You might want to keep that look for the lower level ones and refine the look only for higher levels.
That’s pretty much how it works, the higher the level the weirder they start looking, we have a lot of designs for future fiends that are very different.
Cool, though a single instance of high level vanilla, chocolate, and strawberry high level ghost shapes would be cool too (who can name the reference first?).